inclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 6 days agoThe people have spoken: Motion blur is the worstwww.pcgamer.comexternal-linkmessage-square162linkfedilinkarrow-up1526file-text
arrow-up1526external-linkThe people have spoken: Motion blur is the worstwww.pcgamer.cominclementimmigrant@lemmy.world to PC Gaming@lemmy.caEnglish · 6 days agomessage-square162linkfedilinkfile-text
minus-squareProfessorProteus@lemmy.worldlinkfedilinkEnglisharrow-up5·6 days agoMaybe I overlooked it, but I didn’t see anyone here mention per-object motion blur, which does look pretty good in some implementations. Obviously it shouldn’t be overdone, but iirc FromSoft games tend to use it and I quite like the effect.
minus-squareCanadianCorhen@lemmy.calinkfedilinkEnglisharrow-up3·6 days agoyea, quite like per-object motion blur. Dont mind the tip of my sword bluring when i swing it… but i hate when it ALL becomes a smeared mess.
Maybe I overlooked it, but I didn’t see anyone here mention per-object motion blur, which does look pretty good in some implementations. Obviously it shouldn’t be overdone, but iirc FromSoft games tend to use it and I quite like the effect.
yea, quite like per-object motion blur. Dont mind the tip of my sword bluring when i swing it… but i hate when it ALL becomes a smeared mess.