• Nora (She/Her)@lemmy.dbzer0.com
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    6 days ago

    I’m so excited. I have a maxed (group) iron on osrs so you know I love the fuck out of runescape. Anyone w/ any questions hit me up, I’m not a jmod but I watched the whole conference this was announced in for example.

    • wonderingwanderer@sopuli.xyz
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      5 days ago

      Is the RS3 remastered edition supposed to be a separate MMO or just like different worlds where everyone starts fresh at level 3?

      • Nora (She/Her)@lemmy.dbzer0.com
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        5 days ago

        The remastering is just visual upgrades and stuff along those lines.

        There’s also “reignited” which is sorta a new account type like a hardcore or an ironman, in that it plays on the same worlds as normal accounts, but with some light restrictions like no mtx and a separate game economy.

        • wonderingwanderer@sopuli.xyz
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          5 days ago

          Yeah, reignited was the word I meant! My bad, thanks for answering though.

          That makes sense, I stopped playing around level 60 but honestly it might be fun to play through again without all those crazy bonus experience features.

          Although their xp-per-level algorithm is kinda crazy, it’s like running into a cliff when you get to mid-range. Grinding can still be fun at level 40, but at 70+ it’s just painful. I hope they balance that better in RS4

          • Nora (She/Her)@lemmy.dbzer0.com
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            5 days ago

            92 is half of 99 :D

            roughly every 7 levels the exp doubles, which is pretty crazy. I know rs3 has skills that go beyond 99 too which is somewhat daunting for my osrs brain.

            • wonderingwanderer@sopuli.xyz
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              5 days ago

              Yeah the highest I got in any skill was like 75 fletching because I needed rune arrows and the skill balance/alignment really breaks down between archery and fletching in those later tiers.

              By the time I got to 70 and had five more levels to go, it was a slog. Once I got to 75 I was like “never again, I’m not doing this for every skill, and I’m not aiming for level 80 in anything either.” The reward kinda diminishes at that point on ftp too, like “do I really need to make yew incense sticks? Pretty sure willow sells for more…” There’s just no reason to go past 60-75 in most skills

              Probably the only other skill I got to 70+ was mining, because I did so much of it while leveling smithing, and the balance/alignment breaks down between those skills too. Mining stardust also helped.

      • the_shwa@programming.dev
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        5 days ago

        I think rs4 is a bit of a misnomer, its not part of any of their current games but an additional standalone game. From their website:

        “RS4 is not a replacement for any of our games, be it Old School, RuneScape or Dragonwilds. Those games have their own dedicated teams, exciting roadmaps and continued investment. We’ll be designing RS4 to sit alongside them as an additional way to experience RuneScape and the world of Gielinor.”

        • Nora (She/Her)@lemmy.dbzer0.com
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          5 days ago

          Yes runescape game naming is kinda weird.

          Theres “runescape classic” aka rs1

          then they did a big graphical overhaul and went from 2d to 3d that’s runescape 2

          then runescape 3 coinciding roughly with evolution of combat and a big rework to ui, graphics, and music (much to community hatred)

          then osrs which is runescape 2, but a “what if we didnt do some of those unpopular changes and made you all vote on what content enters the game”

          there are lore differences between osrs and rs3, arguably you can call these two games completely different timelines at this point.

          Osrs is currently the most popular version of the mmo, and this probably won’t change for awhile.

          Off to the side we have dragonwilds, a survival crafting game set in the runescape 3 universe, but on a different continent that is unkown in runescape 3 or osrs.

          runescape 4, unlike runescape 2 or runescape 3 is supposed to be its own version based more on dragonwilds than an upgrade from the previous version (rs3 in this case)

      • Nora (She/Her)@lemmy.dbzer0.com
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        5 days ago

        Its light on specifics since its a few years out, but its a complete new start/game built off old lore.

        A new game built in unreal (same as dragon wilds), set furthest in the runescape timeline, sometime after dragonwilds, and in the same place as dragonwilds.

        they talked on stage how people wished dragon wilds was an mmo, so the general assumption is… dragonwilds but strip out survival crafting and make it more classic mmo-y. I won’t be surprised if they reuse assets from dragonwilds to speed up development significantly.

        As the other poster said they plan to develop it concurrently with rs3, osrs, and dragonwilds.

        I would imagine if you find dragonwilds combat, world, lore, or just anything about it to be enjoyable, this mmo might be something to look forward to.