The remastering is just visual upgrades and stuff along those lines.
There’s also “reignited” which is sorta a new account type like a hardcore or an ironman, in that it plays on the same worlds as normal accounts, but with some light restrictions like no mtx and a separate game economy.
Yeah, reignited was the word I meant! My bad, thanks for answering though.
That makes sense, I stopped playing around level 60 but honestly it might be fun to play through again without all those crazy bonus experience features.
Although their xp-per-level algorithm is kinda crazy, it’s like running into a cliff when you get to mid-range. Grinding can still be fun at level 40, but at 70+ it’s just painful. I hope they balance that better in RS4
roughly every 7 levels the exp doubles, which is pretty crazy. I know rs3 has skills that go beyond 99 too which is somewhat daunting for my osrs brain.
Yeah the highest I got in any skill was like 75 fletching because I needed rune arrows and the skill balance/alignment really breaks down between archery and fletching in those later tiers.
By the time I got to 70 and had five more levels to go, it was a slog. Once I got to 75 I was like “never again, I’m not doing this for every skill, and I’m not aiming for level 80 in anything either.” The reward kinda diminishes at that point on ftp too, like “do I really need to make yew incense sticks? Pretty sure willow sells for more…” There’s just no reason to go past 60-75 in most skills
Probably the only other skill I got to 70+ was mining, because I did so much of it while leveling smithing, and the balance/alignment breaks down between those skills too. Mining stardust also helped.
The remastering is just visual upgrades and stuff along those lines.
There’s also “reignited” which is sorta a new account type like a hardcore or an ironman, in that it plays on the same worlds as normal accounts, but with some light restrictions like no mtx and a separate game economy.
Yeah, reignited was the word I meant! My bad, thanks for answering though.
That makes sense, I stopped playing around level 60 but honestly it might be fun to play through again without all those crazy bonus experience features.
Although their xp-per-level algorithm is kinda crazy, it’s like running into a cliff when you get to mid-range. Grinding can still be fun at level 40, but at 70+ it’s just painful. I hope they balance that better in RS4
92 is half of 99 :D
roughly every 7 levels the exp doubles, which is pretty crazy. I know rs3 has skills that go beyond 99 too which is somewhat daunting for my osrs brain.
Yeah the highest I got in any skill was like 75 fletching because I needed rune arrows and the skill balance/alignment really breaks down between archery and fletching in those later tiers.
By the time I got to 70 and had five more levels to go, it was a slog. Once I got to 75 I was like “never again, I’m not doing this for every skill, and I’m not aiming for level 80 in anything either.” The reward kinda diminishes at that point on ftp too, like “do I really need to make yew incense sticks? Pretty sure willow sells for more…” There’s just no reason to go past 60-75 in most skills
Probably the only other skill I got to 70+ was mining, because I did so much of it while leveling smithing, and the balance/alignment breaks down between those skills too. Mining stardust also helped.