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18 days agoI think its unfortunate because there’s a lot of games that fall into that next ~15-25% that are decently good games (though sometimes flawed) but won’t make enough to let the developers survive a second game.
That being said I don’t think there is a particularly easy solution, and to Valve’s credit, they have tried unique approaches to combat this, but it’s still a problem.
Not going to lie, this feels like a fake outrage campaign to drum up for marketing.
And since this article is here and I’m commenting on it, I guess its kind of working.