• insomniac_lemon@lemmy.cafe
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    17 days ago

    It’s a bit of tonal whiplash trying those one-after-the-other (especially funny that Repixture has hunger but seemingly no sprinting, AoM is the opposite).

    I like a lot of ways AoM does things, though I don’t really like the fuel/cooking system (charcoal esp.) nor how they handle block movement (pistons esp., though disappointing that ropes/chains/block-welder don’t work via the gate system AFAICT, and can only place 1 chain with node placer).

      • insomniac_lemon@lemmy.cafe
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        16 days ago

        it takes some getting used to on how the fuel/cooking system in AoM works

        For smelting I almost can accept it, though it still feels a bit odd how ungenerous the fuel is compared to hand-mining stone and unlimited durability (normal) tools. Making charcoal is worse, the firepit has no in/out label like others so I can only assume I hit some hidden inventory input cap and wasted a bunch of wood. Either that, or making charcoal that way is only a side-effect?

        I’m always running out of coal/torches, even got to the point of making lanterns but I don’t think they cover much more area. The worn lantern is neat, but doesn’t last that long for what it does.

        Also it’s weird to have at least 3 different ways to cook things and then still making soup just by crafting it.